FlashJesterPunk - Date 23/01/2005

Alien Breed 2005 - Remake of the original Alien Breed Special Edition 92

To Run
Extract files in zip to a folder and run .exe file.

Keyboard Controls
Arrow Keys - Movement
Space - activate terminal (when over one)
Either Control Key - Fire
Either Shift Key - Next Weapon (after you buy some at computer terminal)
ESC - Menu
M - Map

Joypad Controls
D-Pad - Movement
Button1 - Fire
Button2 - activate terminal
Button3 - Next Weapon
Button4 - Menu
M on keyboard for Map

Requirements
screen colour depth of 16bit or 32 bit
Windows XP or Windows 2000
DirectX V9.c - you can download the latest version from http://www.microsoft.com/
May work on windows 98 / 95 / ME, no idea probably not tho.

Tested on:
Windows XP, Intel 2200mhz.
Windows 2000, AMD 1700

Problems Running
include any info about your setup if relevant, ie:
OS & version, processor make/speed , directx version, graphics card etc, what happened and possible reason, check for a log.txt too.
Theres a few bugs I'm not to worried them as they will be fixed for the next game.
Music runs in a seperate thread, I dont know of it causing any problems but run RUNNOMUSIC.bat to run without music if you want.

Feedback/Contact
flashjesterpunk@yahoo.com

Other notes
1. I would like to have made more levels but its a trade off with coding time. I think whats there works quite well. Make sure you check out the terminals and all the weapons, hope you enjoy it. BTW if anyone figures out the format for the original Alien Breed levels let me know.

2. if you're working on anything using Brian Postma's SoundMon files (.bp .bs a rare amiga mod format) Ive made a converter to FastTracker2 (xm), email me if interested.

3.If your working on something cool and looking for another coder/dev email me, I may be interested.

4.Made in C++ & DirectX, all code written by me.

Greetz
Emul
russ
Morf
janq
Nutty
Talisman
Wombat
MrIncognito
Moo
Gareth
MAN
Alex
lemooseiegh
& rest of the Sudeki boyz