FlashJesterPunk - Date 23/01/2005
Alien Breed 2005 - Remake of the original Alien Breed Special Edition 92
To Run
Extract files in zip to a folder and run .exe file.
Keyboard Controls
Arrow Keys - Movement
Space - activate terminal (when over one)
Either Control Key - Fire
Either Shift Key - Next Weapon (after you buy some at computer terminal)
ESC - Menu
M - Map
Joypad Controls
D-Pad - Movement
Button1 - Fire
Button2 - activate terminal
Button3 - Next Weapon
Button4 - Menu
M on keyboard for Map
Requirements
screen colour depth of 16bit or 32 bit
Windows XP or Windows 2000
DirectX V9.c - you can download the latest version from http://www.microsoft.com/
May work on windows 98 / 95 / ME, no idea probably not tho.
Tested on:
Windows XP, Intel 2200mhz.
Windows 2000, AMD 1700
Problems Running
include any info about your setup if relevant, ie:
OS & version, processor make/speed , directx version, graphics card etc,
what happened and possible reason, check for a log.txt too.
Theres a few bugs I'm not to worried them as they will be fixed for the next
game.
Music runs in a seperate thread, I dont know of it causing any problems but
run RUNNOMUSIC.bat to run without music if you want.
Feedback/Contact
flashjesterpunk@yahoo.com
Other notes
1. I would like to have made more levels but its a trade off with coding time.
I think whats there works quite well. Make sure you check out the terminals
and all the weapons, hope you enjoy it. BTW if anyone figures out the format
for the original Alien Breed levels let me know.
2. if you're working on anything using Brian Postma's SoundMon files (.bp
.bs a rare amiga mod format) Ive made a converter to FastTracker2 (xm), email
me if interested.
3.If your working on something cool and looking for another coder/dev email
me, I may be interested.
4.Made in C++ & DirectX, all code written by me.
Greetz
Emul
russ
Morf
janq
Nutty
Talisman
Wombat
MrIncognito
Moo
Gareth
MAN
Alex
lemooseiegh
& rest of the Sudeki boyz